Career

Job Interviews

Introducing Vespa Life where dreams become a reality!

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VESPA LIFE

Job Interview

Recruitment

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Job Interview

"Always observe your surroundings, practice,
and never give up."
Art Department (Backgrounds) - Lead Artist Kim Young Chan
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Hi there!
Can you tell us a little about yourself?

Hello, my name is Kim Young Chan and I’m the Lead Background Artist of the Art Department. Here at Vespa, they call me Robert.

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Is it true that everyone at Vespa uses
English names?

Yes, it’s true. All employees use English names regardless of their titles. It promotes an environment encouraging lateral communication.
It took me two weeks to get used to my English name, but now I sometimes forget my actual Korean name, haha.

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What is your job at Vespa?

I am a Background Concept Artist for Vespa’s main game, King’s Raid. To put it simply, a Background Concept Artist creates the blueprints for background related assets of the game. For instance, if we need a new background for an area where battles against monsters occur, we first discuss with the Game Design department to set the direction of the design and deliver an image through detailed visual representation to the succeeding teams as well as the Programming team. My job is to create the required elements (illustrations that set up the mood, object concept art, images inserted for UI, etc.) to deliver the full image. Since the image must look polished and finished to satisfy the users trying out our game, I value perfection and completion of our work foremost.

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Can you give some advice to aspiring
background concept artist?

I’m sure everyone has already heard that you need a portfolio and some experience with projects, but it all comes down to the quality of your work. To create thrilling and convincing images, you need to be able to imagine extraordinary landscapes and the ability to paint these landscapes. These skills cannot be achieved overnight. Only through persistent observation and practice can you develop these skills. In other words, I believe that if you diligently practice and learning from observing life, you can reach the skill level to work as a professional artist, though it may take longer for some.
It is also important to keep a healthy mindset.
I think the greatest tip for a healthy mind is to be ‘not isolated’. You will need teammates to keep you motivated and determined for this wild long run. Having friends that you can exchange feedback with as well as comparing work is very important as well.

"Always observe your surroundings, practice,
and never give up."
Art Department (Backgrounds) - Lead Artist Kim Young Chan
이미지
이미지

Hi there! Can you tell us a little about yourself?

Hello, my name is Kim Young Chan and I’m the Lead Background Artist of the Art Department.
Here at Vespa, they call me Robert.

이미지

Is it true that everyone at Vespa uses English names?

Yes, it’s true. All employees use English names regardless of their titles. It promotes an environment encouraging lateral communication.
It took me two weeks to get used to my English name, but now I sometimes forget my actual Korean name, haha.

이미지
이미지

What is your job at Vespa?

I am a Background Concept Artist for Vespa’s main game, King’s Raid. To put it simply, a Background Concept Artist creates the blueprints for background related assets of the game. For instance, if we need a new background for an area where battles against monsters occur, we first discuss with the Game Design department to set the direction of the design and deliver an image through detailed visual representation to the succeeding teams as well as the Programming team. My job is to create the required elements (illustrations that set up the mood, object concept art, images inserted for UI, etc.) to deliver the full image. Since the image must look polished and finished to satisfy the users trying out our game, I value perfection and completion of our work foremost.

이미지
이미지

Can you give some advice to aspiring background concept artists?

I’m sure everyone has already heard that you need a portfolio and some experience with projects, but it all comes down to the quality of your work. To create thrilling and convincing images, you need to be able to imagine extraordinary landscapes and the ability to paint these landscapes. These skills cannot be achieved overnight. Only through persistent observation and practice can you develop these skills. In other words, I believe that if you diligently practice and learning from observing life, you can reach the skill level to work as a professional artist, though it may take longer for some.
It is also important to keep a healthy mindset. I think the greatest tip for a healthy mind is to be ‘not isolated’. You will need teammates to keep you motivated and determined for this wild long run. Having friends that you can exchange feedback with as well as comparing work is very important as well.